Tuesday, May 12, 2015

The Home Stretch

A productive weekend has left the Java Turtles with only a short to-do list for both apps..

We have an upgrade shop full of working upgrades. We have added a time upgrade, which adds 5 seconds to each round, a nuke upgrade, which destroys the brick in one hit and a money upgrade, which gives the user 50 percent more upgrades each round. The cherry on top of these upgrades is that we have added whimsical sound effects for when you buy the upgrade and when you use them. In order to Brick Bash to be deemed "complete" we still need to determine how much each upgrade will cost and display that cost with each upgrade. Additionally, we would like to add some "quality of life" upgrades with allow the user to change the the noises or music during the game. Once these finishing touches have been done, we will be able to wrap up Brick Bash.

Meanwhile, the only thing left to do for Sketch Send is to be able to pull down drawings from Parse and redraw them. As of right now, the app stores the drawing as a serialized string, then stores it using Parse. We are working on retrieving it from Parse and deserializing it so that it can be redrawn. In order to be able to redraw the sketch, we are creating an activity that draws it. So, the last steps we need to take are to get the activity working correctly.

No comments:

Post a Comment